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Object Path and Object Edit

This section illustrates the use of the OBJ PATH state to select the number of objects that are affected by one edit command. In the previous sections the user was shown how to manipulate only one primitive. A group of primitives may also be edited as a single entity. This section shows how an entire group may be edited without addressing each individual primitive.

MGED generally has several ways to achieve a particular result. In this section, keyboard commands are used instead of the control buttons and the display menu. The creation and saving of special primitives is illustrated.

In the database, the original primitives are centered around the origin. Copies of these primitives will be made, translated away from the origin and saved for future editing.




Wed Feb 16 13:46:53 EST 1994