import pygame import time size = 600 pygame.display.init() screen = pygame.display.set_mode ( ( size, size ) ) for i in range ( 0, size, 25 ): pygame.draw.line ( screen, ( 0, 250, 0 ), ( 0, i ), ( i, size ), 1 ) pygame.draw.line ( screen, ( 0, 250, 0 ), ( i, 0 ), ( size, i ), 1 ) pygame.draw.line ( screen, ( 0, 250, 0 ), ( size - i, 0 ), ( 0, i ), 1 ) pygame.draw.line reen, ( 0, 250, 0 ), ( i, size ), ( size, size - i ), 1 ) #time.sleep ( .5 ) #pygame.display.flip() pygame.display.flip() raw_input() pygame.quit()